I made this character in a workshop with Pedro Toledo. This is a Cerberus Soldier, from Mass Effect 3. I really like the concepts from the game and wanted to improve my hard surface skills, so I chose this character to model.
The model was done 90% in 3DS Max. I used zbrush only to create a reference mesh and to pose the character. Also, it was the first time I used Mudbox to texture. The whole process took 6 weeks.