This is a Thor that I created for the Comicon Challenge 2014. My objective was to create a next gen character for games. This was the first time that I used the Marmoset 2, which is a great software.
For this character, I used Blender, 3DS Max, Topogun, Marvelous Designer, Zbrush, XNormals and Photoshop. It has about 100.000 tris and five 2k texture sheets. I worked on this project for 2 months, in my freetime.